Reg $0.00Foil $0.00
The List
Artist: David Martin

Printings

Darksteel Garrison

Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
commander legalduel legallegacy legalmodern legaloathbreaker legalpenny legalpredh legalvintage legal

Rules

2007-05-01
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
2007-05-01
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
2007-05-01
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
2007-05-01
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.

Price History

$-0.21 daily Normal$-0.21 3 days Normal$0.00 3 days Normal$-0.21 monthly Normal

Price List

Price Changes
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