Darksteel Garrison
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
commander legalduel legallegacy legalmodern legaloathbreaker legalpenny legalpredh legalvintage legal
Rules
2007-05-01
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
2007-05-01
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
2007-05-01
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
2007-05-01
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
Price History
$-0.21 daily Normal$-0.21 3 days Normal$0.00 3 days Normal$-0.21 monthly Normal
Price List
| Price Changes | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Price Source | Current | Daily | 3 Day | Weekly | Monthly | |||||
| reg | foil | reg | foil | reg | foil | reg | foil | reg | foil | |
| 401Games Buylist | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| F2F Buylist | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| TCG Market | $0.26 | $0.00 | $-0.21 | $0.00 | $-0.21 | $0.00 | $0.00 | $0.00 | $-0.21 | $0.00 |
| TCG Direct | $0.28 | $0.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| TCG Mid | $0.49 | $0.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| TCG Low | $0.13 | $0.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| TCG High | $19.99 | $0.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |