Darksteel Garrison
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
commander legalduel legallegacy legalmodern legaloathbreaker legalpenny legalpredh legalvintage legal
Rules
2007-05-01
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
2007-05-01
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
2007-05-01
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
2007-05-01
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
Price History
$5.00 daily normal$5.00 3 days normal$5.00 3 days normal$5.00 monthly normal
Price List
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Price Source | Current | Daily | 3 Day | Weekly | Monthly | |||||
reg | foil | reg | foil | reg | foil | reg | foil | reg | foil | |
401Games Buylist | $0.10 | $5.00 | $5.00 | $0.00 | $5.00 | $0.00 | $5.00 | $0.00 | $5.00 | $0.00 |
F2F Buylist | $3.00 | $6.00 | $0.00 | $0.00 | $0.00 | $0.00 | $0.00 | $0.00 | $-3.00 | $-6.00 |
TCG Market | $0.60 | $10.29 | $-0.48 | $-10.45 | $-0.48 | $-10.45 | $0.00 | $0.00 | $-0.42 | $-9.19 |
TCG Direct | $0.00 | $0.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
TCG Mid | $0.60 | $10.60 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
TCG Low | $0.20 | $7.00 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
TCG High | $9.01 | $13.60 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |