Reg $0.00Foil $0.00
Mystery Booster Playtest Cards 2021
Artist: James Arnold

Printings

Bombardment

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost with "Missile deals 2 damage to any target."

Rules

2019-11-12
Cards you own keep any supertypes they may have, such as legendary and basic.
2019-11-12
If Bombardment is somehow cast while another spell is on the stack, that spell becomes a Missile. Since that spell has no target chosen for its spell ability, it won’t resolve. This is true even if that spell had a target for an ability it had.
2019-11-12
If a card you own is a Missile and changes zones other than by being cast as a Missile, it stops being a Missile.
2019-11-12
If any portion of your library is randomized, those cards become new objects that aren’t Missiles.
2019-11-12
The Missile characteristics are copiable values of the affected cards and spells.
2019-11-12
You must keep cards that were in your hand as Bombardment resolved separate from those that enter your hand later in the turn.

Price History

$-0.16 daily Normal$-0.16 3 days Normal$0.00 3 days Normal$-0.16 monthly Normal

Price List

Price Changes
Price SourceCurrentDaily3 DayWeeklyMonthly
regfoilregfoilregfoilregfoilregfoil
401Games BuylistN/AN/AN/AN/AN/AN/AN/AN/AN/AN/A
F2F Buylist$0.00$0.00$0.00$0.00$0.00$0.00$0.00$0.00$0.00$0.00
TCG Market$0.20$0.00$-0.16$0.00$-0.16$0.00$0.00$0.00$-0.16$0.00
TCG Direct$0.42$0.00N/AN/AN/AN/AN/AN/AN/AN/A
TCG Mid$0.40$0.00N/AN/AN/AN/AN/AN/AN/AN/A
TCG Low$0.11$0.00N/AN/AN/AN/AN/AN/AN/AN/A
TCG High$2.37$0.00N/AN/AN/AN/AN/AN/AN/AN/A